
Intermediate

Jose Montemayor Alba
This course guides you in crafting experiences that shift perception, train metacognition, and support the journey from altered states to altered traits through ethical, humane design. Learn to design cyberdelic experiences using the Cyberdelic XD Canvas, a systems-thinking framework for mapping how sensory, psychological, and technological elements weave together into transformative journeys.
COURSE OVERVIEW

MODULE
1
The Cyberdelic Paradigm

MODULE
2
Cyberdelic Design Principles

MODULE
3
Technical Literacy for Experience Designers

MODULE
4
Mastering the Cyberdelic Design Canvas

MODULE
5
Responsible Innovation and Impact
What you’ll get
15 comprehensive video lessons
Free Pro access to the Cyberdelic XD Canvas web app, your systems-thinking tool for mapping and prototyping immersive experiences.
Downloadable resources including experience design templates, state/trait mapping guides, and research papers.
Access the Cyberdelic Nexus membership platform and access private forums with fellow designers and practitioners.
Monthly live Q&A sessions with instructors and guest speakers
Case studies from Cyberdelic experiences from the Global Cyberdelic Society
Curated library of cyberdelic experiences to analyze and learn from
Certificate of Completion upon finishing all requirements
Lifetime access to course materials and future updates
Before you start
Technical:
Computer with reliable internet connection
Basic digital literacy
Access to VR headset is beneficial but not mandatory
No coding, development software, or technical building skills required—this course focuses on design thinking frameworks, not technical implementation
Personal:
Open-mindedness and curiosity about consciousness and technology
Creative thinking and willingness to experiment
Commitment to ethical design practices
Interest in human transformation and wellbeing
Prior Knowledge:
No prior experience with cyberdelic design required
Basic understanding of digital tools helpful but not essential
Familiarity with design thinking or creative process beneficial
Intermediate English proficiency for course materials
WHAT YOU’LL WALK AWAY WITH
Knowledge You’ll Gain
State → Trait Design: Understanding how temporary experiential states (awe, flow, presence) can be translated into lasting traits (resilience, empathy, mindfulness) through intentional design
Hyper-Reality Design: The craft of creating impossible experiences that dissolve boundaries between the real and imagined, expanding what participants perceive as possible
Context Engineering: The deliberate restructuring of the context of the experience to enhance and expand perception, cognition and cultivate integration.
Ontological Design: The practice of designing environments that, in turn, design us back
Ethical Frameworks: Developing a strong foundation in consent, harm reduction, inclusivity, and responsible innovation
Perspectives That May Shift
Designing technology that deepens our humanity rather than fragmenting it.
Altered states as a path toward lasting altered traits.
The designer as a responsible steward of attention and meaning.
Skills You’ll Develop
The Cyberdelic XD Canvas: Your core design tool for mapping Reality Planes (VR, AR, MR, Generative, Biological, Cognitive), Sensory Domains, Presence Types, and Experience Flow stages
Prototyping and iterating transformative journeys.
Balancing sensory impact with psychological safety.
Evaluating and refining designs against ethical principles.
Technical Literacy: Understanding the landscape of VR/AR/MR platforms, audiovisual systems, biofeedback devices, and emerging technologies, not to build them yourself, but to speak the language, evaluate possibilities, and collaborate effectively with technical teams
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