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Papers, articles, books, videos and tools on technology, art and consciousness, collected and summarised.

Book1982

Blade Runner

In a post-apocalyptic future, where Earth is devastated by war and species extinction, humans covet living creatures and companies create lifelike androids. Rick Deckard, a bounty hunter, is tasked with hunting down rogue androids that have been banned from Earth, leading to dangerous confrontations as these artificial beings fight back to survive.

Book2017

Book

Eliott Edge explores virtual reality as a profound metaphor for human civilization, arguing that cultures themselves are forms of virtual realities shaped by language, religion, and societal beliefs. The collection of essays emphasizes that our perceptions and institutions create virtual worlds that influence our identity and existence, presenting an ontological awakening regarding our understanding of reality.

Book1984

Neuromancer

A washed-up hacker named Henry Case, unable to access cyberspace due to a damaged nervous system, is recruited by a mysterious employer for a high-stakes heist involving powerful AIs. Alongside a cyborg mercenary, he navigates a gritty, dystopian future, exploring themes of humanity, technology, and identity.

Book2012

Ready Player One

In 2045, Wade Watts escapes a bleak reality by immersing himself in the OASIS, a vast virtual world. After the creator's death, he leaves behind challenging puzzles tied to pop culture, with the winner inheriting his fortune and control of the OASIS. As Wade solves the first clue, he faces deadly rivals in a race for survival and the ultimate prize.

Book2000Featured

Snow Crash

A fast-paced novel blending contemporary imagery with Sumerian myths and virtual reality, offering a vision of the near-future information age in cyberspace. Turtleback binding provides durability, making it suitable for readers and educational use.

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